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What
is the 3D-StoryBoardEditor developed by F&C?
What
are the results of using the StoryBoardEditor?
Planning-instrument
How
to use the StoryBoardEditor in general?
Locations
Actors
Main focus
The learning effect
Where
is the practical use?
Working environment
::
What is the 3D-StoryBoardEditor developed by F&C?
The 3D-StoryboardEditor of F&C is a PC-Film-Simulator, a training-
and learning software for film-makers. As in reality, locations can be
provided with actors and props. The user is able to experiment with spotlights
and can check the optical effects. Handling the camera can be trained.
Looking at the PC-screen is like looking through the lens of the film
camera. Furthermore, it is possible to make the shootings and to store
the complete scene in a file.
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::
What are the results of using the StoryBoardEditor?
The camera records the scenes in a special data format (*.dat). These
scenes and data can be stored, called up and processed again and again
and can be edited like a score in a PC-game. It is also possible to export
these records into a set of frames (bitmap). After that you may rebuild
all these frames to a scene with a video-editor (for example Ulead, Premiere).
In that way you can arrange a whole digital film on a PC. Creativity and
imagination are unlimited. So you will be director, cameraman and cutter
in one person.
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:: Planning-instrument
The Editor is also a useful planning instrument because the user will
be constrained to think about the whole processes at the location.
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How to use the StoryBoardEditor in general?
By using the following steps you make your own film material:
:: loading standard-location or stored own location
:: adding, positioning and fit out actors with an action
:: adding, positioning and setting up props and lights
:: embedding spoken texts, background-music and noises
:: recording and storing scenes with the camera
:: exporting and cutting recorded scenes to a whole movie
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:: Locations
F&C is delivering the StoryBoardEditor with a set of standard locations.
The choice of locations orientate towards common situations of modern
films:
:: Flat
:: Crossroads
:: Bar
:: Lonely island
:: Medical practice
:: Hotel lobby
:: Little shop
:: Green park
A few of these locations will be offered in day- and night-variation,
which are very atmospheric.
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:: Actors
A number of actors will be offered:
:: businesswoman
:: man in a suit
:: Medical doctor and others
These actors are equipped with a variety of motions:
:: Walking and running
:: Moving the head
:: Laying down
The film-maker is specifies when and where the actors perform their movements.
Interactive players create a meaningful action.
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:: Main focus
The handling of the cine-camera with different settings can be practised.
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:: The learning effect
While reviewing the records (records with different settings of one scene)
the prospective film-maker will compare the different emotional effects
and select the best ones.
He will realize mistakes and gain experience for his future work.
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:: Where is the practical use?
:: rating optical and emotional effects
:: testing and practising different camera shots for one scene
:: saving costs and time by planning with regard to the future
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:: Working environment
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